The Nintendo Switch is finally able to get a racing and simulation game with a realistic orientation. British Code masters, in cooperation with the development team Feral Interactive, is filling a gap in the Nintendo Hybrid game library and introducing the popular racing game from GRID with a version that combines home and mobile how was the result?
A code master has a long history in racing games and it is no secret to anyone, and the company has specialized in the production of this type of games. The company was founded in 1986, but it found the great success that put it on the map with the release of the great game Micro Machines, with which we have many beautiful memories. The company began to specialize more and more in racing games when it started releasing series such as the TOCA series of racing games, and the Colin McRae Rally series.
The company preserved this legacy when it launched two great series in the past generation, the first being the GRID racing series, which is a racing game that mixes realistic simulation and unrealistic arcade gameplay, and the second is the Dirt racing series, both of which have achieved commercial success and audience admiration.
GRIDs got a second part that was not up to the expectations of fans of the first part because of his exaggeration in the arcade gameplay and abandoning the realistic leadership elements that were present in the first part so that Codemasters returned to planning again and return the series to the roots through GRID Autosport. The game was released on the home devices of the last generation in 2014, and the personal computer, and was transferred to smartphones as well, and here it is finding its way to the Nintendo Switch platform.
Since this game is not completely new, we will start by talking about the advantages of this version of the game.
The Feral Interactive development team went to great lengths to ensure that this version of the game met the expectations and aspirations of racing fans. The game supports many control options, including motion control, button control and speed increase through the ZR button, or even the use of the right analog to gradually increase or decrease the speed, and that is because the ZR and ZL buttons in the Switch Pro Controller are not incremental like the rest of the devices The game also allows the use of the GameCube controller, which has gradual shoulder buttons for those who accept it as necessary.
Of course, there are also a host of options for driving assistance that can be switched off or changed intensity.
Even in terms of graphics, the development team made sure to offer plenty of options to satisfy all players. The game works at 1080p resolution in home mode and 720p resolution in mobile mode, and there is a 3GB package available on the store to improve all models of cars in the game. You can choose the performance mode in the game, which makes it work at 60 frames to provide a wonderful and truly smooth driving experience, although the tire rate drops below this number when there are congestion and the presence of many other cars. You can choose the graphics phase that enhances the level of the visual experience, such as improving shadows and light reflections in exchange for reducing the frame rate to 30 frames, and there is a phase to save the battery even, and it reduces fees a lot to extend the battery life to the longest possible degree.
Most of the playing times we went through the performance phase with 60 frames, and the graphic difference was not significantly or noticeably noticeable compared to the phase that offers better graphics and fewer frames, and in general, we salute the development team for making all these efforts for this version of the game, and even that The game menus are large in size in a way that is compatible with the mobile version, unlike many other games of the device with a small line, and even the game supports HD Rumble technology, where you can feel the car touching the ground and its movement very beautifully, and you can also increase or decrease this Vibration as comfortable as you think it is.
For those who do not know the game, GRID Autosport offers career mode, individual races, the ability to create your own competition, and many other types of races such as Drag and Time Trial. Career Upgrade or Career in GRID is somewhat different from other games, it does not force you to start with a slow car and then gradually compete and acquire better cars, nor does it impose on you even the type of races that you will play. Instead, the game offers five different types of competitions, each with several seasons, and you can finish any season and then move on to seasons of other types directly. One of these is Endurance that puts you in long-distance night races or Street that forces you to compete on city streets.
The game is distinguished in artificial intelligence and there are many different challenging levels, GRID is a game that is characterized by various options and this philosophy is evident in all aspects of the game design. Even the effects of collision and damage on the car can be made only visible, and you can make it affect the performance of the car to make the experience more realistic. The game is playable even by non-professionals, there is the Rewind option, which takes you back in case you performed badly in driving and wanted to try again, and the game also contains a bar that appears on the floor of the race tracks to guide you to the optimal path for driving, and its color changes between green And red to help you speed up or slow down when cornering.
Well, is the game flawless?
We can say that the driving experience in the game in terms of the physics of cars and their sounds is not comparable to masterpieces such as the sparkling Forza from Microsoft, and the game lacks various weather conditions such as rain and fog, and by mentioning weather conditions, we mention one of the games that excelled a lot in this aspect and It is Project Gotham Racing 4 for the Xbox 360.
The game graphics are among the best on the Nintendo Switch platform so far, these roads and buildings look very beautiful. The car models and lighting may not look at the amazing level that we have seen in some current home appliance games such as Sony's Drive club for interactive entertainment, but they do match and exceed the best that has been presented in this type of games on devices of the last generation with higher resolution in the mode Home, or ideally looking mobile. This game is a nice technical review for the Nintendo hybrid platform, which has a size of only 6 inches, and it is surprising that a device of this small size is able to run a game at this graphic level with less than 15 watts of electrical power consumption!
GRID Autosport is a game that intelligently harnesses and allocates resources to create a gaming experience that can last hundreds of hours with a player. We regret that the game did not get the multiplayer online mode from the beginning, which the publisher promised to add through a subsequent update, but even without that, it is the best racing and realistic driving game on the Nintendo Switch platform and perhaps on any mobile device so far.