After it was released on the PC at the end of last year, the adventure game Kings of Lorn: The Fall of Ebris found its way to the Sony Playstation 4 home device, and here we had the opportunity to go through these adventures that take us to the medieval Sudway world, after we dived into the depths of this The aging world We offer you our impressions in the following line.
A dangerous epidemic
The story puts you in the role of Farren, the king of Ebris, who finds his kingdom suffering from a dangerous epidemic that is almost destroying it, Farren leaves his kingdom in an attempt to save it based on the last solution proposed by his advisor Gullbrand, after successfully accomplishing his mission Farren returns from his arduous endeavor to be greeted with betrayal by his subjects and advisor and is thrown away In another world, and from here begins your journey in Kings of Lorn to reclaim your kingdom and save the world from a new danger.
The game builds a background for its world and how it originated through a number of scrolls that are collected during this adventure. It also tries to narrate events through a number of movie clips and the level of the story is generally average and depends on your desire to read the scrolls or not, and if you are not a fan of reading, the game does not Many details about the story are provided outside of what was written in the lines of these scrolls.
On the graphical level, the game is very modest and maybe sub-par at times, as some of the effects were presented modestly and quite fine, while some other details such as the movement of the characters (animation), the movie clips, and the lighting were poor in general, especially the lighting that had to be modified by countless Of the times to get the right lighting that allows understanding what is happening on the screen, the sound effects are also okay and it can be said that the technical side is not one of the strengths here at all and it is very fluctuating.
A melancholy adventure
As we mentioned, the experience is a dark medieval adventure from the first-person perspective and offers a simple control system limited to movement, hitting, and repelling, in addition to the ability to run and dodge with the use of the D-pad buttons to switch between weapons, the beginning of the experience you will have a limited number of weapons And you will feel the difficulty of the confrontations that follow a slow style of fighting, as you try to lure the opponent to the attack in order to find a loophole that allows you to eliminate it and as you get used to the game, you will start enjoying these confrontations similar to the duel.
After completing the first third of the experience, you will get the new weapons at an accelerated pace, and from here the scales will turn and the experience will become much easier than before with your ability to crush enemies with one blow thanks to these weapons, which is unfortunate and occurs at a time when you become hungry for more challenges and the artificial intelligence of the enemies Very limited and you will find easy ways to lure them and eliminate them over time, some new weapons will be useful to reach new areas and overcome some obstacles that previously prevented you from advancing, but the game does not take advantage of these additional uses of weapons as required, unfortunately.
The game is linear and you move between worlds through 11 different stages and there is a good variety in the environments that will take you to it and often the tasks require you to search for the keys to advance in the trenches that you explore and do not provide diversity in what you require from you during these stages, as we mentioned there are a number of scrolls Which gives more depth to the story, which you have to search for to understand the full picture, and besides these scrolls, there are a number of statues that can be fully assembled and as a reward for your effort, you will be able to make your character invincible when you return to the experience again, but the game does not offer great value to re-experience unless you repeat Experiment on maximum difficulty settings which will slightly increase the difficulty of the experiment due to the limitations of the AI.
12 hours was enough to finish an experiment on medium difficulty and as mentioned, challenge researchers may prefer higher-difficulty options, Kings of Lorn: The Fall of Ebris is an enjoyable experience in its essence, but it loses its most important strengths early in the experience and the technical level does not serve it in Leave the appropriate impression on the player.
Kings of Lorn: The Fall of Ebris
- Simple and fun gameplay and an arsenal of varied weapons - a good variety of enemies and trench design that aid exploration and satisfy your curiosity.
- The absence of challenges and limitations of artificial intelligence - the technical level fluctuating and the number of technical errors that require you to restart the game on many occasions - the annoying lighting that requires change several times.
- Kings of Lorn: The Fall of Ebris is an enjoyable experience at its core and may appeal to fans of the genre with its dark world and dark trenches if they are able to overlook the absence of challenge and the fluctuating technical level.