• By: Mohamed Waly
  • Posted on Monday 12th Oct, 2020
  • 203 views
Need for Speed Heat Review

The success of Need for Speed 2015, which was considered a prelaunch of the series, was followed by some criticisms with the aim of improvement and formed a basis upon which to build for the future of the series.

But then Need for Speed Payback was released, which was a terrible step back in the game by hitting tons of upgrades up the wall and returning to things players hadn't asked for: poor driving style, graphic issues, a general sense of story, and poor low production.

Now the series is returning in a more corrective way, with features and developments that take the past and advance in a modern form. I entered the game in fear of what I might see, and all I had in mind was that the game would only be Payback.

My pre-judgment was seriously wrong, the game here is a compilation of all the Need for Speed elements that have made it successful over the past years, and this is not necessarily a bad thing, or what we can say is lazy. On the contrary, it is very good and impressively. As a developer, you know your strengths and highlighted them with the updates and templates of the era Current to make it interesting.

The first thing here is the city and the design of roads and places, the game offers a very distinctive diversity in different areas with a different character In a word once you wander around the city and move from one area to another. It is characterized by its hotel nature, or even mountainous areas, somewhat poor areas, or industrial areas. As I said, different areas and distinct diversity every time you wander around the city and it will not be boring to you at all.

The streets spread across the city have returned to the wide and wide design philosophy that the series has always been famous for, unlike the latter parts, which deliberately designed roads that are less wide and resulted in less fun in racing and other activities. In this part, you feel that you are back to Need for Speed underground when you race at night or Need for Speed Undercover or Most Wanted when you are racing during the day.

The general design of the city is one of the main strengths of the game, the multiplicity of scenes, the design of the roads in addition to the points of interest, and the difference in the design of the roads between meandering, high and low to shortcuts. Moved to racing and its design, which was impressive in all the past years, and until the Forza Horizon series, the repetition in racing design was a matter. It is inevitable and the races are always very similar every time you play, and it breaks the barrier of boredom. The big events are played, as they provided an improvement in racing design, but the unique races in design were very few.

On the contrary, here the races contain a very distinctive design. Every time you go to a race, you will find something new in its design and the way you deal with shortcuts and turns. Even fast long straight distances have something to do in which everything represents a renewal over the life of the game and if there is one of the advantages in this game is racing design that never made me hopeful of it.

The game offers two types of day and night races, the game is divided literally and offers two completely different games in the day and at night you have two games in one game during the day racing on the Pro Street system and everything in the day races you will feel that you are playing a modern version of Pro Street in 2019 from The introduction of the race, the atmosphere, the way of racing and the design of the circuits are all things that will make you remember this game, and here is the legal part of the game. Rather, you get reputation points to be a driver with a great reputation among the night racers, in which you will be police chasing you ferociously, and this period has a system called Heat Level of 5 levels, each level in which the forces facing you and their strength differ.

The difference between night and day races also extended to AI, in night races the AI is somewhat acceptable in the beginnings and very good in the advanced stages of the game in addition to the terrible AI for the police forces, and this game represents the fiercest police chases ever in the history of the series.

In daytime races, the AI is very bad, and the fact that it needs a lot of work on the part of the studio to be at the same level for the night races, so the rise of AI during the day only comes with the end of the game and you reach the highest ranks at that time, the AI has improved a little, but not as required at all.

This is in addition to a fatal error in the design of races, which makes most of them capable of skipping and cutting corners very easily and makes you cheat in the race however you want and easily get first place This problem with the problem of low AI makes the game without any fun challenge in the races and is very easy even on the highest difficulties.

The story of the game has a more serious character than the previous stories and it was talking and dealing with a new story distinctively, and the background of the conflict was good, but in the end, it was average to good, not excellent, but very fun, and even after it is over, the heroes of the story accompany you in entertaining phone calls all the time.

At least in terms of the characters of the story, rather than the dead and lonely world in the large city around you. No characters are roaming around and cars are very few during the day and more active at night with a logic that I do not really understand yet.

The open-world around you always find something to harvest and you find something hiding and with your collection of everything of a certain quality you get the award in The contrast to a car that can only be obtained this way and collecting these things was fun and challenging especially the leaps of crashing the road advertisements.

The customization of cars in the game took a more powerful curve in the series with this version by providing the best customization ever in the series, everyone's cars are not similar to each other, so everyone can convert his car from an old Porsche 911 to another car by changing the engine and putting an engine from another car completely makes it match and compete The most powerful supercars in speed, and this puts you in the dilemma of making very difficult decisions in terms of keeping your old car or getting a very strong and fast car. 
Developing the old car enables you to get the performance of the new car, but the modern beautiful car shape tempts you, and here is one of the main strengths of the game. 

It is possible that Maintains the same car from start to finish and develops it without the need to buy another car, not to mention the customization of everything and its effect on changing the style of the car, so have complete freedom to build the car according to your style from tires that facilitate driving through simple off-road or parts that help to maximize the stability of the car at high speeds On paved roads, and allocating more and more in terms of dealing with the police and your choice between them and increasing the speed of nitro, for example.

The customization of cars in the game took a more powerful curve in the series with this version by providing the best customization ever in the series, everyone's cars are not similar to each other, so everyone can convert his car from an old Porsche 911 to another car by changing the engine and putting an engine from another car completely makes it match and compete The most powerful supercars in speed, and this puts you in the dilemma of making very difficult decisions in terms of keeping your old car or getting a very strong and fast car. 

Developing the old car enables you to get the performance of the new car, but the modern beautiful car shape tempts you, and here is one of the main strengths of the game. It is possible that Maintains the same car from start to finish and develops it without the need to buy another car, not to mention the customization of everything and its effect on changing the style of the car, so have complete freedom to build the car according to your style from tires that facilitate driving through simple off-road or parts that help to maximize the stability of the car at high speeds On paved roads, and allocating more and more in terms of dealing with the police and your choice between them and increasing the speed of nitro, for example.

The great and huge diversity in building cars is one of the most prominent points of the game and it provided a great variety and a desire to try many, many different ways of playing and experimenting with a large number of cars because you always wonder about the performance of this car with potential developments so it can match such terrible cars as Ferrari or McLaren!

The graphic customization was with simple improvements, the most prominent of which is the ability to obtain shapes made by players for cars, such as in Forza Horizon, and to apply them easily if you do not have enough time to design an external shape.

The content in the game is huge and we have a lot of races during the day and a lot of races at night, you have to finish the story to reach more challenging races with a higher car ranks during the day and reach the rank of 50 at night to get all the cars and pieces that can be unlocked as well as the development of competitors at night.

There is one of the best content in the game after the end of the story which is the Heat races, you simply have to reach a certain Heat degree in police chases at night to open this type of races and play in it provides Ultimate pieces that can only be obtained by playing these races and here is the point of playing at night.

The more you risk, the higher your reward and reward. Continuing the chases paves the way for you to get more pieces and points of fame. At night, it can only be preserved by returning, and here every step is counted, and races at night are more fun with calculating the risk factor and monitoring everything that happens around you for fear of being arrested.

Graphically, the game is not disappointing, but its performance is frustrating and reaching a satisfactory result graphically was very disappointing. The only way to enjoy the graphics and beauty of the game was by playing it only on the PC in 4K with Ultra settings. As for the console experience, it was completely unsatisfactory, but with our graphical experience on the PC, the game was in shape. 

As for the sounds, the series in this part surpassed all its competitors, especially Forza Horizon 4, by recording the sounds of cars, and it was more natural and true than it.

We come to the last points of the game and weaken them at all, which is the point of collective play across the network, unfortunately, its existence like not, but it is better to play alone instead of playing across the network because playing over the network is very messy and does not give any value, not to mention being in a kicker for an hour and I achieved a good number and with all You simply disconnect from the server, lose all that you achieved, so you completely avoided playing online afterward. 

Abbreviated

Need for Speed Heat offers a great and real development on the series on the right track, but some of the problems that accompanied the game in the launch make it unreasonable to acknowledge that it is a complete product.

Multiple defects require developers to act quickly to avoid these shortcomings before the possible launch of multiplayer as well as improve the post-story play experience to extend its life and keep it enjoyable for as long as possible.

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